Meta Launches Developer Preview for Wearables Device Access Toolkit

What’s the story?

Meta has released the developer preview for its Wearables Toolkit, allowing iOS/Android apps to access Ray-Ban Meta AI glasses’ camera and audio.

Why it matters

The SDK is a major step in making Meta AI glasses a platform for third-party apps, potentially accelerating consumer AR adoption.

The bigger picture

By opening the SDK, Meta is testing the limits of what consumer smart glasses can achieve beyond just photography and voice AI.

In Augmented Reality News 

December 4, 2025 – Meta has today announced the release of the developer preview for its Meta Wearables Device Access Toolkit, enabling developers to build experiences for the company’s AI glasses, such as the Ray-Ban Meta smart glasses.

The toolkit allows developers to extend their existing iOS and Android applications to include glasses functionality. According to Meta, the initial version of the SDK grants access to specific on-device technology, including the 12 MP ultra-wide camera, 5-microphone array, and open-ear speakers. This access is designed to enable features such as hands-free information retrieval, POV content capture, and seamless communication.

Meta stated that it has worked with several early partners to shape the first version of the SDK and test potential use cases. Examples highlighted by the company include:

  • Walt Disney Imagineering: A virtual theme park guide that provides audio cues and unlocks information about the user’s environment within Disney parks.
  • 18Birdies: A virtual golf caddie offering yardages, club recommendations, and social capture capabilities.
  • Twitch: A POV streaming feature allowing users to stream IRL content hands-free.
  • HumanWare: A ‘Follow Me’ feature providing discreet audio cues for blind and low-vision users to stay oriented near companions.
Twitch tested Meta’s new Wearables SDK to enable hands-free POV streaming on Ray-Ban Meta smart glasses.

Other early partners involved in testing the toolkit include Microsoft, Logitech’s Streamlabs, L+R, and Pixel and Texel.

“Today, we take a significant step forward by giving developers access to our Meta AI glasses via the Meta Wearables Device Access Toolkit preview,” commented Meta’s Director of Wearables Locke Dunn in a social media post. “The future of this platform belongs to the developer community, exploring use cases we never could have dreamed of.”

Developers will have access to the SDK, documentation, and tools for prototyping. Meta noted that while developers in the preview will be able to share builds with testers within their own organizations, only select partners are currently able to publish integrations to the general public.

The company stated that general availability for publishing is targeted for 2026. Additionally, while voice commands and Meta AI capabilities are not part of this initial preview, Meta indicated that these are areas being explored for future updates.

For more information on the Device Access Toolkit and the developer preview, please visit the Meta Wearables Developer Center.

Image credit: Meta

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About the author

Sam is the Founder and Managing Editor of Auganix, where he has spent years immersed in the XR ecosystem, tracking its evolution from early prototypes to the technologies shaping the future of human experience. While primarily covering the latest AR and VR news, his interests extend to the wider world of human augmentation, from AI and robotics to haptics, wearables, and brain–computer interfaces.