W4 Games and Meta collaborate to expand open-source Godot ecosystem on Meta Quest

In General XR News

March 21 – W4 Games, a company with an aim of helping the video game industry by strengthening the open-source Godot ecosystem, has recently announced that it is collaborating with Meta to significantly improve the game developer experience with the Godot game engine on the Meta Quest Platform.

W4 Games stated that this strategic collaboration with Meta will enable new and exciting opportunities for the growing Godot user community, the open-source gaming community, and Quest users alike. The company added that by empowering Godot developers to create and publish extended reality (XR) games and experiences, it hopes to expand the Godot games portfolio on Meta Quest.

The Godot Engine is a free and open-source technology for 2D and 3D game creation that became popular among indie developers for its ease of use, fast learning curve, and permissive license (MIT). W4 Games noted that in 2023, more than a thousand commercial Godot games were published and a growing number of promising titles signal the accelerating adoption by the game development community.

“We’re really excited to announce this new partnership with Meta since we believe it will provide great new opportunities for Godot game developers and allow them to reach out to new audiences through the Meta Quest Platform,” said Nicola Farronato, Co-CEO of W4 Games. “The future of the gaming experience will be highly impacted by new XR technologies and we are confident that this strategic collaboration will augment Godot’s growth path.”

Specifically, the partnership between the two companies will cover:

  • Improving functionality, performance and usability of OpenXR features within Godot for the benefit of all VR developers;
  • Providing an integration of the Meta Quest SDKs via plugin and exposing more Meta Quest features to end-users;
  • Developing an optimized release template specifically for Quest users that leverages Meta Quest technology;
  • Creating high-quality samples and documentation to help Godot users develop for Meta Quest.

W4 Games added that the partnership is also contemplating the development of educational materials and joint marketing activities in the coming years, and that both itself and Meta are “dedicated to contributing as much of this work as possible to the Godot project” as part of their shared commitment to the open-source community.

Developers can learn more about building games with the Godot Engine at GDC 2024 this week in San Francisco by visiting the Godot Pavilion at booth S763. For more information on W4 Games and its efforts to expand the Godot ecosystem, please visit the company’s website.

Image credit: W4 Games

About the author

Sam Sprigg

Sam is the Founder and Managing Editor of Auganix. With a background in research and report writing, he has been covering XR industry news for the past seven years.