In Augmented Reality and Virtual Reality News
July 8, 2025 – Hololight, a provider of augmented and virtual reality (AR/VR) pixel-streaming technology, has today announced that it has secured a EUR €10 million (USD $10.8 million) investment to support global distribution and further development of its technology.
The funding round was led by European growth fund Cipio Partners, with participation from existing investors Bayern Kapital, Direttissima Growth Partners, EnBW New Ventures, and Future Energy Ventures.
Hololight’s pixel-streaming technology enables AR/VR applications to be streamed from central servers to devices without performance loss, regardless of hardware, while maintaining data security. The approach allows companies to scale immersive applications more easily and supports the development of more powerful, user-friendly AR/VR devices, according to Hololight.
“Our goal is to make every AR/VR application available wirelessly – as easy and accessible as Netflix streams movies,” said Florian Haspinger, CEO and co-founder of Hololight. “By further developing our core technology and launching new products, we are strengthening our pioneering role and our collaboration with partners such as NVIDIA, Qualcomm, Snap, Meta, and others. We are convinced that XR pixel-streaming will become the global standard for AR/VR deployment – and will soon be as commonplace as video streaming is today.”
The company’s latest product, Hololight Stream Runtime, allows OpenXR-compatible applications to be streamed to AR/VR devices without additional development work, a step Hololight sees as essential for broader enterprise adoption.
“Hololight’s unique XR pixel-streaming technology opens up the broad application of AR/VR in industry and, in the future, also for consumers,” said Dr. Ansgar Kirchheim, Partner at Cipio Partners. “With this investment, Hololight can not only further scale its existing business but also market its latest innovation, Hololight Stream Runtime, worldwide.”
Hololight stated that it already has over 150 international customers and partners, including leading technology companies and OEMs, and that it is committed to expanding its position in XR pixel-streaming and driving wider adoption of the technology.
“Our vision is clear: Anyone who wants to successfully use AR/VR needs XR pixel-streaming,” added Haspinger. “We are ready to take AR/VR to the next level.”
For more information on Hololight and its technology for streaming AR and VR applications, click here.
Image credit: Hololight
About the author
Sam is the Founder and Managing Editor of Auganix. With a background in research and report writing, he has been covering XR industry news for the past seven years.