Intevac, Inc. receives USD $8.1 million contract award for development of night vision goggles with Augmented Reality capabilities

In Augmented Reality News

January 14, 2020 – Intevac, Inc. has today announced that it has received a USD $8.1 million contract award from the U.S. Army for the 24 month development of the Delta I fused digital night vision goggle incorporating advanced augmented reality capabilities. The program is in support of a Coalition Warfare Program for the special operations forces of the United States, Australia, Canada and the United Kingdom.

“This will be the first goggle system to incorporate Intevac’s newly-developed ISIE 19 EBAPS sensor,” commented Timothy Justyn, Executive Vice President and General Manager of Intevac Photonics. “This award continues to demonstrate Intevac’s commitment to delivering the latest digital night vision technology to our Warfighters.”

“We are very proud to have received this system development order for our digital night vision technology,” added Wendell Blonigan, President and Chief Executive Officer of Intevac.

Intevac’s digital night-vision sensors, based on its patented Electron Bombarded Active Pixel Sensor (EBAPS) technology, provide state-of-the-art capability to the most advanced avionic fighting platforms in the U.S. Department of Defense inventory, according to the company.

Intevac was founded in 1991 and has two businesses: Thin-film Equipment and Photonics. The Thin-film Equipment business, focuses on the design and development of high-productivity, thin-film processing systems for substrates with precise thin film properties, such as hard drive media, display cover panels, and solar photovoltaic products. The Photonics business, develops high-sensitivity digital sensors, cameras and systems that primarily serve the defense industry. Intevac states that it is the provider of integrated digital imaging systems for most U.S. military night vision programs.

Image credit: Intevac, Inc.

About the author

Sam Sprigg

Sam is the Founder and Managing Editor of Auganix. With a background in research and report writing, he covers news articles on both the AR and VR industries. He also has an interest in human augmentation technology as a whole, and does not just limit his learning specifically to the visual experience side of things.