Unity acquires VisualLive to expand its Augmented Reality offering to AEC industry

In Augmented Reality and Mixed Reality News

March 11, 2021 – Unity, a leading platform for creating and operating real-time 3D content, has recently announced the acquisition of VisualLive, a provider of augmented reality (AR) solutions for the architecture, engineering, and construction (AEC) industry. VisualLive employees will join Unity from VisualLive’s headquarters in Scottsdale, Arizona. The transaction closed on March 4, 2021, however Unity did not disclose any financial terms of the deal.

VisualLive’s platform enables real-time 3D visualization and on-site AR overlay, as well as collaboration, and field to office communication, allowing users to instantly inspect and validate designs virtually in order to prevent costly mistakes. The technology is complementary to Unity Reflect, the company’s immersive collaboration and development platform that connects people, project stages, and data across the digital building lifecycle. Unity stated that the acquisition will expand its strategic growth in the AEC industry.

“Unity’s real-time 3D platform transforms every stage of the AEC lifecycle. With Unity Reflect, AEC professionals can unlock building information modeling (BIM) data through immersive real-time experiences,” said Julien Faure, GM of Verticals, Unity. “Adding VisualLive to our portfolio better allows us to connect the field with the design office, bringing BIM data via augmented and mixed reality to drive better quality assurance and project tracking. This will fundamentally change how design reviews, construction planning, field inspections, and facilities management are conducted.”

“We’re incredibly proud of the rapid growth and market adoption of VisualLive products by the AEC industry since our founding in 2017,” said Saeed Eslami, CEO and Founder of VisualLive. “VisualLive has excelled in creating a software solution that works on multiple devices to enable field workers to overlay CAD/BIM models onto the jobsite in AR within a few minutes to review the design, validate against the existing conditions, verify install completion, create reports, and collaborate with the rest of the team in real time. Together with Unity, we can expand the platform’s capabilities and scale globally.”

Unity is used by top AEC companies to streamline real-world architecture, engineering, and construction workflows. Since announcing a collaboration with Autodesk in 2018, Unity has grown to support a suite of Autodesk products while also enabling Autodesk users to access real-time 3D experiences on a range of devices in AR and VR to bridge the gap between design and construction. 

The Unity Reflect platform helps to further streamline things by connecting all project stakeholders, regardless of platform/device, model size, or geo-location to create real-time collaborative environments. 

For more information about Unity’s work in AEC please visit the company’s website.

Image / video credit: Unity / VisualLive / YouTube

About the author

Sam Sprigg

Sam is the Founder and Managing Editor of Auganix. With a background in research and report writing, he covers news articles on both the AR and VR industries. He also has an interest in human augmentation technology as a whole, and does not just limit his learning specifically to the visual experience side of things.