
What’s the story?
Scentient has launched Escents, a wearable “nose-computer interface” and digital scent device for VR and AR, at UnitedXR Europe.
Why it matters
The device aims to integrate smell into virtual environments, which the company claims creates “unforgettable” experiences linked to emotion and memory.
The bigger picture
Escents shows how headset ecosystems can expand beyond sight and sound, with training and branded experiences among the early target applications.
In Augmented Reality and Virtual Reality News
December 16, 2025 – Scentient, a developer of olfactory technology, has recently unveiled its new digital scent device, ‘Escents,’ a scent-emitting wearable that pairs with virtual and augmented reality (VR/AR) devices to add a new dimension to immersive experiences.
Founded by biomedical scientist Anastasia Georgievskaya and mechanical engineer Ivan Novikov, Scentient aims to integrate the sense of smell into virtual environments. The company officially launched Escents at UnitedXR last week in Europe, and opened pre-orders for the wearable, which it describes as a “nose-computer interface.”
Commenting on the announcement, Georgievskaya stated: “Olfaction is tightly associated with emotions, memory and instincts, which makes every experience enhanced with smell unforgettable.”

According to the company, the device features an ergonomic design, Bluetooth connectivity, precise scent release, and intensity control calibration for individual users. Escents utilizes Scentient’s magnetic “smart pods” that are inserted into the device and automatically detected. A set of six pods can provide up to 50 hours of use, according to the company. Flashing light indicators also notify users when a pod is running low, and switching pods takes seconds.
On the software side, Escents supports Pico and Meta Quest platforms. The system includes the Scentient Media Player, which supports 360-degree, 180-degree, and planar video for VR and Android devices. Scentient stated that a Unity API is also available to facilitate the addition of scent in simulated interactive environments, allowing users to pick up virtual objects and smell them.
The company highlighted potential applications in virtual training to help prepare trainees for sensory pressure in emergency situations, as well as use cases in wellness and luxury brand experiences.
Scentient’s olfactory immersive technology is available to buy via pre-order. To find out more about Scentient and its Escents device, please visit the company’s website.
Image credit: Scentient
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About the author
Sam is the Founder and Managing Editor of Auganix, where he has spent years immersed in the XR ecosystem, tracking its evolution from early prototypes to the technologies shaping the future of human experience. While primarily covering the latest AR and VR news, his interests extend to the wider world of human augmentation, from AI and robotics to haptics, wearables, and brain–computer interfaces.