Treedis Rolls Out Major Update to Its Flows Platform for Spatial XR Workflows

In General XR News

June 19, 2025 – Treedis, a provider of no-code solutions for immersive digital twin experiences, has recently announced that it has rolled out enhancements to its Flows platform, a no-code visual workflow engine designed to help organisations build complex, decision-driven journeys.

According to Treedis, experiences built in Flows are powered by fully interactive digital twins and are accessible across AR and VR devices, bringing true spatial context to training, onboarding and operational workflows.

The company’s Flows builder lets users string together stages of an immersive experience, from safety-training sequences in manufacturing plants to guided walkthroughs in museums. To streamline the authoring process, the Flows builder features a node-based visual logic canvas inspired by popular 3D tools that allows creators to map out conditional paths by simply dragging connectors between nodes, rather than manually configuring each interaction.

According to the company’s internal benchmarks, this approach can help reduce creation time by up to 60%, minimizing repetitive setup tasks and making it easier to build complex, logic-driven workflows with speed and clarity.

With this latest release, users can now start a flow simply by clicking on an asset inside the space. This allows participants to trigger experiences directly from an environment, making navigation more immersive and context-driven. Treedis added that it also opens the door to dynamic, user-led journeys where the sequence of interactions is shaped by what the user chooses to explore.

Treedis stated that the updates will make it easier for users to create relevant, real-time training paths that are integrated with spatial context and suited to scalable, scenario-based learning inside digital twins. By combining digital-twin fidelity with cross-platform augmented/virtual reality (AR/VR) delivery, it aims to help teams turn static digital twins into adaptive, decision-based experiences.

“These updates mark a major evolution in how organizations can design and deliver immersive experiences,” said Omer Shamay, CEO of Treedis. “We’ve reimagined the Flows builder to give users more control, flexibility, and ease, from the way experiences are triggered to how they’re visually structured. It’s all about making immersive workflows faster to build, more intuitive to navigate, and easier to scale across teams, no matter the use case.”

According to the company, future releases will include smart digital forms, a chat assistant for retrieving Flow-based answers, and automated Flow generation from documents or free text.

For more information on Treedis and its Flows workflow creation platform, click here.

Image / video credit: Treedis

About the author

Sam is the Founder and Managing Editor of Auganix. With a background in research and report writing, he has been covering XR industry news for the past seven years.