Aspiricx using AI and Augmented Reality in new FINIS LaneVision app to help swimmers train

In Augmented Reality News

March 23, 2020 ­– Aspiricx – an artificial intelligence (AI) company with a mission to help swimmers reach their full potential – has today introduced ‘FINIS LaneVision’, an AI-powered performance tracker to help swimmers improve their technique.

Aspiricx states that FINIS LaneVision brings a new level of technology to the sport through a simple-to-use phone app. Parents or coaches are able to use the FINIS LaneVision app to record a video of a swimmer’s practice laps. Existing video of a swimmer can also be used. The app allows users to accurately record and break down data – without using any sensors. After the user records the swimmer through the app, FINIS LaneVision provides in-depth data taken from the recording – including stroke rate, distance per stroke, real-time velocity, underwater velocity, turn times and splits. Coaches can then use that data to help swimmers refine their technique and meet their goals.

“Our goal at FINIS is to simplify the sport of swimming for athletes and coaches at every level,” said John Mix, co-founder of FINIS. “The LaneVision app uses the camera from your smartphone, iPad or tablet to capture all the important metrics of your swimming. Originally designed as a state-of-the-art coach’s tool, the user-friendly app also gives swimmers and parents access to the analytics so they can engage in the improvement process alongside their coach.”

According to Aspiricx, AI-based technology for swim training faces the unique challenge of setting up computer vision to work through the water. As a result, FINIS LaneVision factors in light reflections on the water and takes an accurate 3D scan of the swimmers, obtaining their exact body dimensions and ensuring their stroke will be compared against their ideal scientific model. Using an augmented reality (AR) projection of visual data, it provides real-time comparisons and feedback for swimmers and captures stroke measurements through Apple’s AR kit.

12-time Olympic medalist and 20-time World Championship medalist, Natalie Coughlin, holds the title of Chief Aspirer at Aspiricx; her role is to bridge the gap between the worlds of technology and swimming and to introduce swimmers to technology that can help them improve their technique and times.

“Swimming is all about refining your technique; maximizing training time in order to improve. It’s about swimming smarter.” said Coughlin. “Now swimmers have access to technology created specifically for them that can help improve their technique and grow their love of the sport.”

Kannan Dorairaj, CEO and founder of Aspiricx, said: “We aim to provide tools for swimmers aspiring to reach their greatest potential, and we recognize that in our immediate climate, it may be difficult for them to get into the pool with their teams to train”. Dorairaj added, “FINIS LaneVision allows swimmers and coaches to remotely analyze existing video for continued progress no matter the circumstance. We believe our solution can help swimmers stay focused on their sport and find ways to train even in the midst of unexpected downtime.

“Previously, advanced swim training technology was only available to world-class swimmers like Natalie,” continued Dorairaj. “Most swimmers had to rely on a single training tool – a stopwatch.”

Aspiricx also has a feature called Coaches Review, where users can send their FINIS LaneVision videos and data to coaches for personalized feedback. Whether they are at home or at the pool, coaches and swimmers can connect on FINIS LaneVision to share, review, analyze and annotate existing swimming videos remotely.

FINIS LaneVision is available now in the Apple App Store.

Image credit: Aspiricx

 

About the author

Sam Sprigg

Sam is the Founder and Managing Editor of Auganix. With a background in research and report writing, he covers news articles on both the AR and VR industries. He also has an interest in human augmentation technology as a whole, and does not just limit his learning specifically to the visual experience side of things.