Immerse partners with bp to create Virtual Reality training program

In Virtual Reality News

July 6, 2020 – Enterprise virtual reality (VR) software company Immerse has today announced a partnership with multinational energy business bp.

According to Immerse, bp will integrate its own VR content into the Immerse Virtual Enterprise Platform (VEP). The training will be deployed internationally, and the platform will generate detailed data and reports on learner progress.

Tom Symonds, CEO of Immerse, said: “The team at Immerse are excited to work with bp to support the global rollout of their VR learning initiatives. Virtual Reality is in increasingly high demand as a learning and assessment tool, especially in an industry where reporting on compliance remains key.”

He continued, “With Immerse’s platform, the impact of VR is no longer anecdotal, but clear and evidenced: organisations like bp can truly measure the success of the initiative and the upskilling of learners.”  

Anthony Del Barto, Learning Technology Manager at bp, commented: ”VR and Simulation are key enablers to bp’s digital agenda and initiatives to provide our workforce global accessibility to best in class training. The value of data in the workforce is critical, and the Immerse platform allows us to gather the vital information that we need in order to upskill our employees efficiently in an innovative and engaging way. This is both beneficial to us as a company, but also to our staff to ensure they’re getting the best learning and development possible.”

Immerse states that it is well positioned to understand the needs of large enterprises, as it has developed its enterprise platform from the ground up in order to help answer the challenges faced by companies deploying and scaling VR training, in order to help maximise employee performance.

Image credit: Immerse

About the author

Sam Sprigg

Sam is the Founder and Managing Editor of Auganix. With a background in research and report writing, he covers news articles on both the AR and VR industries. He also has an interest in human augmentation technology as a whole, and does not just limit his learning specifically to the visual experience side of things.