Pico Studios to partner with global developers to bring VR apps and games to users of Pico’s 6DoF headsets in Asia

In Virtual Reality News

March 31, 2021 – Pico Interactive, a provider of virtual reality (VR) and enterprise solutions, has today announced that its publishing division – Pico Studios – is partnering with global developers to bring its 6DoF VR apps and games to consumers in Asia. While Pico Interactive focuses on enterprise solutions for businesses in the West, the company’s publishing arm gives consumers in Asia a way to purchase games for Pico’s 6DoF VR headsets.

Pico stated that the closure of recent Series B and B+ funding rounds, which totaled USD $67.23 million, have helped Pico Studios to bring VR games from global developers to the Asian market, as well as allow game and app developers to introduce their products to new audiences, enabling devs to earn more revenue.

Pico Studios has launched more than 400 apps on the Pico Store already, and now allows developers to release their content onto Pico’s Neo 2 and Neo 2 Lite 6DoF headsets, as well as on future 6DoF headsets from the company, such as the Neo 3. Currently, the 6DoF games that consumers can download from the Pico Store include SUPERHOT VR, Angry Birds VR: Isle of Pigs, OhShape, Sairento VR: Untethered, Death Horizon: Reloaded, and Racket: Nx.

“With our Pico Studios division and B and B+ funding rounds, we’re expanding our consumer offerings in Asia and supporting developers by helping with app and game porting, lending out dev kits, supporting app and game localization, setting up servers for multiplayer games, providing monetary assistance and delivering SDKs,” said Jessie Zhang, Senior Director of Pico Studios. “As we continue to work with development studios in the West to release not only fan-favorite games but also new, innovative ones, consumers in Asia will have a large supply of entertainment accessible right from the Pico Store.”

Developers are able to submit their 6DoF creations for the Pico team to review. If accepted, apps will be listed on the Pico Store and become accessible to the growing audience of Pico users in China, Japan and South Korea, the company stated. For more information on Pico Interactive, please visit the company’s website.

Image credit: Pico Studios / Twitter

About the author

Sam Sprigg

Sam is the Founder and Managing Editor of Auganix. With a background in research and report writing, he covers news articles on both the AR and VR industries. He also has an interest in human augmentation technology as a whole, and does not just limit his learning specifically to the visual experience side of things.