Virtuix Announces Nasdaq Listing and New $11M Investment

What’s the story?

VR company Virtuix has completed its Nasdaq debut and secured a USD $11M investment to fuel growth for its Omni treadmill systems across multiple sectors.

Why it matters

The funding secures the future development of Virtuix’s product portfolio, ensuring wider availability of 360-degree movement systems for home gaming, enterprise, and military use.

The bigger picture

From a 2013 Kickstarter to a Nasdaq debut, Virtuix’s growth reflects an increasing demand for physical locomotion in digital environments across consumer, enterprise, and defense sectors.

In Virtual Reality News

January 27, 2026 – Virtuix, a provider of full-body virtual reality (VR) systems, has today announced that its Class A ordinary shares have commenced trading on the Nasdaq Global Market under the ticker symbol “VTIX.” In conjunction with the listing, the company announced that it has secured an USD $11 million investment from Chicago Venture Partners and a USD $50 million equity line of credit, subject to certain conditions.

Virtuix manufactures the ‘Omni’ brand of omnidirectional treadmills. The technology enables physical movement in AI-generated environments, allowing users to walk, run, crouch, and jump in 360 degrees within virtual worlds. The company’s journey to the Nasdaq began with a 2013 Kickstarter campaign that raised over USD $1.1 million. Virtuix stated that since then, it has seen a 138% year-over-year revenue growth for the six months ended September 30, 2025, and that over three generations of products it has generated over USD $20 million in sales.

The ‘Omni One’ allows users to crouch, walk, and run naturally within virtual environments.

According to the company, the new funding will be used to scale sales and marketing for ‘Omni One,’ its next-generation home gaming system. Virtuix stated it currently has the capacity to produce 3,000 units per month, and noted that this represents USD $100 million in annual revenue potential. 

“We’re only getting started,” said Jan Goetgeluk, Virtuix’s founder and CEO. “In a world where AI-powered 3D reconstruction techniques can rapidly generate photorealistic virtual environments, the missing piece is the ability to move through those worlds naturally. We pioneered the technology to make that possible.”

Goetgeluk added that the public listing provides the company with capital to fund growth and develop new products for the consumer, enterprise, and defense markets. This includes the development of its Virtual Terrain Walk training system for the defense sector as part of a “dual use” strategy, which involves supplementing high-volume consumer sales with high-margin defense contracts to support continued growth and shareholder value.

Brad Harrison, founder and managing partner at Scout Ventures, added: “Virtuix’s technology offers a unique solution to enable physical movement within virtual worlds. It is a key piece of VR that has been missing. I am proud to be an early investor in Virtuix and congratulate the entire team on joining the Nasdaq.”

Virtuix also released a video (shown above) demonstrating how Gaussian splatting can turn 360-degree camera footage into 3D environments for applications such as industrial training and mission planning.

To find out more about Virtuix and its VR solutions, please visit the company’s website.

Image credit: Virtuix

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About the author

Sam is the Founder and Managing Editor of Auganix, where he has spent years immersed in the XR ecosystem, tracking its evolution from early prototypes to the technologies shaping the future of human experience. While primarily covering the latest AR and VR news, his interests extend to the wider world of human augmentation, from AI and robotics to haptics, wearables, and brain–computer interfaces.