CycleBar brings Mixed Reality cycling workouts to Meta Quest 3

In Mixed Reality News

March 14, 2024 – Xponential+, a digital fitness platform that offers live and on-demand workouts from global health and wellness franchisor Xponential Fitness, has this week announced the launch of ‘CycleBar’ onto its XR app for the Quest 3 mixed reality (MR) headset.

According to the company, the launch marks an advancement in virtual fitness, as it brings CycleBar’s rhythm-based rides into the virtual world and users’ homes through the power of mixed reality.

Garrett Marshall, President of Xponential+, stated: “The addition of indoor cycling into the Xponential+ XR app is a truly revolutionary moment for virtual fitness. With surface syncing and Meta’s body tracking capabilities, we’re able to track your physical spin bike onto the virtual bike in the class. This not only improves the immersion of the fitness experience, but ensures the rider will have a safe ride as they will have full visibility of their bike while in class.”

Marshall added, “Combined with the excitement and energy the CycleBar instructors bring to their rides, our users will genuinely feel transported to one of our high-energy indoor cycling studios.”

Xponential+ stated that its CycleBar XR experience is compatible with any stationary spin bike. Thanks to the Quest 3’s dynamic mixed reality passthrough, riders are able to be transported to realistic CycleBar studio environments, bringing their favorite instructors right to their space.  The platform offers workouts led by top CycleBar instructors to further enhance the immersive experience for users, with 10-20 minute sessions catering to any workout schedule.

CycleBar now joins sister brands of Xponential, Club Pilates, Pure Barre and StretchLab, on the Xponential+ Quest 3 app, which originally launched last November.

For more information on the Xponential+ app and the CycleBar mixed reality experience, please visit the company’s website.

Image credit: Xponential+

About the author

Sam Sprigg

Sam is the Founder and Managing Editor of Auganix. With a background in research and report writing, he has been covering XR industry news for the past seven years.