Bublar Group subsidiary, Vobling, to work with Saab on VR training program for airborne surveillance

In Virtual Reality News

October 7, 2019 – Bublar Group has announced that its subsidiary, Vobling, has received an order from Saab to develop education and training programs using Virtual Reality (VR), for a product within the airborne surveillance segment.

Bublar Group anticipates that advanced training programs, where real world and realistic scenario simulations are used, will help Saab to increase efficiency and productivity in the training and education phase.

“Saab serves a global market with world-leading products, services, and solutions where training is a key component. I am therefore very happy that Saab has decided to choose Bublar Group as their partner for development of a training module using the VR-technique”, said Maria Grimaldi CEO at Bublar Group.

The training module will include a complete training environment that facilitates tasks and procedures, as well as keeping track of user performance and providing the user with real-time feedback.

Anders Ribbing, Managing Director at Vobling, commented: “Saab shows an openness to new technology that gives the possibility to increase efficiency and improve the training experience, which we are delighted about. This solution will serve as a base that we can expand, and the ambition is to set the base for a scalable virtual training excellence platform.”

Vobling develops AR/VR-solutions in the areas of education, transportation and industrial applications for companies such as Saab, Electrolux, SJ and Tobii. The subsidiary has the know-how to create virtual training excellence programs, and has previously developed the Carl Gustav Experience that is used in Saab’s showroom at their headquarters, as well as at large expos.

Image credit: Bublar Group/Saab

About the author

Sam Sprigg

Sam is the Founder and Managing Editor of Auganix. With a background in research and report writing, he covers news articles on both the AR and VR industries. He also has an interest in human augmentation technology as a whole, and does not just limit his learning specifically to the visual experience side of things.