HTC VIVE and Epic Games invest $3.5M in VR development and production studio Wevr

In Virtual Reality News

June 5, 2024 – HTC VIVE and Epic Games have today announced a new USD $3.5 million funding round in Wevr, a development and production studio that has launched a variety of virtual reality (VR) experiences for brands and talents, including Harry Potter, Run the Jewels, Jon Favreau, and more.

What does Wevr do?

Based in Los Angeles, Wevr develops immersive experiences and is known for blending cutting-edge technology with creative storytelling. The company’s projects cover multiple mediums including VR, and range from the critically acclaimed underwater adventure, TheBlu, to collaborative ventures like Harry Potter VR, Waves by Reggie Watts, Jon Favreau’s Gnomes & Goblins, and more.

The company’s co-founders, including Neville Spiteri, Anthony Batt, and Marcel Samek, bring experience from work at major studios, and collaborations with multinational companies such as Google, Samsung, and Universal.

“The value-add of engaging demanding fans and brand communities with interactive immersive experiences is more evident than ever,” said Neville Spiteri, Wevr Co-Founder and CEO. “We were pioneers in the space with the first generation of headsets, and are excited to lead in this next wave and produce the most compelling experiences for entertainment and non entertainment brands alike.”

What will Wevr use the funding for?

The new funding round will enable Wevr to expand its Virtual Studio technology and enhance its real-time 3D production capabilities in order to continue building immersive experiences for fans worldwide. HTC VIVE stated that the investment underscores its own goal of fostering a healthy and responsible XR ecosystem, of which a core pillar is creative studios like Wevr, according to HTC.

Commenting on the funding, Cher Wang, CEO of HTC Corp, said: “Wevr is an incredibly creative company with a command of XR technology. They are the ones to beat in this space. We share the founders’ mission and passion for creating high quality spatial content and bringing immersive experiences to the next level on premium XR systems.”

HTC noted that as virtual and augmented reality technologies continue to evolve, its support for platforms like Wevr will help to ensure that “the future of VR is not just interactive, but truly transformative for people around the world.”

For more information on Wevr and its virtual studio platform for real-time 3D developers, please visit the company’s website.

Image credit: HTC VIVE / Wevr

About the author

Sam Sprigg

Sam is the Founder and Managing Editor of Auganix. With a background in research and report writing, he has been covering XR industry news for the past seven years.