Vuzix signs agreement to build customized smart glasses for Toshiba

February 24, 2017 – Vuzix has announced that it has signed an agreement to build a customized pair of smart glasses for Toshiba Client Solutions Co. Ltd. (Toshiba), a wholly owned subsidiary of Toshiba Corporation.

Under the terms of the agreement, Vuzix and Toshiba have embarked on a rapid development program with milestone payments totaling over US$1 million. With development efforts already under way, Toshiba, subject to a final manufacturing agreement, expects to place additional purchase orders from Vuzix for production deliveries in the 4th quarter of 2017.

“‘We are excited to enter into this partnership with Toshiba and believe it represents a strong vote of confidence in our capabilities and recognition of our leading position within the wearable technology space,” said Paul Travers, President and Chief Executive Officer at Vuzix. “Additionally, the agreement demonstrates how we are leveraging and partnering our industry leading technology with top tier global partners. We trust that this will be the first of many ongoing collaborations between the firms.”

Carl Pinto, Vice President of Marketing and Product Development for Toshiba Client Solutions Division, commented, “We have selected Vuzix as our new smart glasses development and manufacturing partner because we are very impressed with Vuzix’ current line of smart glasses and other technology that the Company has in development. We believe that Toshiba can leapfrog other wearable technology products with Vuzix’ support and look forward to a very successful collaboration between the companies”.

Further details on the new smart glasses product will be released soon after public marketing of the product commences.

Image credit: Vuzix/Toshiba

 

About the author

Sam Sprigg

Sam is the Founder and Managing Editor of Auganix. With a background in research and report writing, he covers news articles on both the AR and VR industries. He also has an interest in human augmentation technology as a whole, and does not just limit his learning specifically to the visual experience side of things.