Gioco Studio Launches Arctic Expedition: Physics Sandbox on Meta Quest

In Virtual Reality News

March 7, 2026 – VR Game studio Gioco Studio has recently announced the launch of Arctic Expedition: Physics Sandbox, a family-friendly VR adventure now available on Meta Quest for USD $9.99.

Designed as an accessible physics playground for players of all ages, Arctic Expedition: Physics Sandbox invites users to explore three expansive Arctic islands filled with interactive environments, play-based mechanics, and open-ended experimentation.

“From soaring through snowy skies to launching fireworks and rescuing animals, the experience combines freedom, charm, and intuitive physics-based gameplay,” the studio stated.

Built specifically for standalone VR, the game emphasizes comfort and accessibility. A ‘Comfort Mode’ can be enabled by players to ensure smoother and more enjoyable sessions for both first-time VR users and experienced players.

Core Gameplay Features:

  • Three Expansive Arctic Islands: Wide, open environments designed for exploration and discovery.
  • Flying & Aerial Exploration: Players can pilot automated aircraft and glide across frozen landscapes.
  • Santa’s Sleigh & Firework Launches: Thematic physics-driven sandbox interactions.
  • Animal Rescue Activities: Light-hearted, family-friendly missions.
  • Comfort Mode: Designed for accessibility and ease of play.

“We wanted to create a VR experience that feels joyful, open, and welcoming,” said the team at Gioco Studio. “At $9.99, Arctic Expedition: Physics Sandbox is designed to be an accessible entry point for families and creators looking for a fun, shareable VR adventure.”

The company added that the game’s Arctic setting, user-friendly mechanics, and physics interactions offer creators gameplay moments suited to streaming, short-form video, and gameplay capture.

Arctic Expedition: Physics Sandbox is available now on the Meta Quest Store. For more information on Gioco Studio, please visit the company’s website.

Image / video credit: Gioco Studio

About the author

Sam is the Founder and Managing Editor of Auganix, where he has spent years immersed in the XR ecosystem, tracking its evolution from early prototypes to the technologies shaping the future of human experience. While primarily covering the latest AR and VR news, his interests extend to the wider world of human augmentation, from AI and robotics to haptics, wearables, and brain–computer interfaces.