Cavrnus announces 2022.1.0 release of its Extended Reality collaboration platform

In General XR News

January 4, 2022 – Cavrnus, Inc., a provider of extended reality (XR) solutions for enterprise, has announced the release of a new production build of its platform with Cavrnus 2022.1 to enable its most human and life-like multi-person metaverse experiences yet.

Updates to the Cavrnus render pipeline, and all of the platform’s materials, allow Cavrnus to deliver realistic lights and shadows that can help to bring any metaverse–such as virtual product showrooms, training simulations, or NFT galleries–to life, according to the company. Improvements to the SDK, including fully-featured plug-ins for Unity and Unreal Engine, also now make it easier for enterprises, brands, and creators to design, build, share, and experience their own versions of the metaverse.

Cavrnus CEO and Co-founder, Anthony Duca, said: “The metaverse is here, and with this latest Cavrnus release we are delivering the most robust metaverse builder platform for all enterprises to share their immersive reality visions without sacrificing visual quality. We believe 2022 will be a breakthrough year for adoption driven by ever more realistic, immersive and human interactions in the metaverse.”

The company added that it has upgraded the platform from Unity’s built-in render pipeline to its Universal Render Pipeline (URP). Newly added materials also help to deliver improved visuals with life-like lighting, shadows, improved resolution, and better performance across all devices. The new materials include more intuitive standard parameters along with advanced options such as emissive intensity, fresnel strength, normal map, smoothness map, and ambient occlusion map to customize each object’s appearance in the metaverse.

The Cavrnus SDK also includes new plug-ins for interactive content setup with Unity and Unreal Engine, as well as a cross-platform WebRTC voice and streaming video plug-in. The new Unreal Engine plugin can turn any UE project into a multi-person, interactive metavers experience, according to Cavrnus. Additionally, the platform’s Meta Quest 2 .apk now supports the Vulkan API and runs at 60 fps.

Finally, Cavrnus 2022.1 features new and improved holoscripting, making it easier to create immersive, multi-person XR experiences. Users can write one script that delivers a contextually correct experience across desktop, tablet, and augmented and virtual reality (AR/VR) devices. 

Cavrnus stated that the release of 2022.1 demonstrates the company’s vision and commitment to enable the builders of the metaverse to create interactive experiences that connect meaningfully with every one of their audiences. For more information on Cavrnus and its spatial collaboration solutions for XR, please visit the company’s website.

Image / video credit: Cavrnus / Twitter

About the author

Sam Sprigg

Sam is the Founder and Managing Editor of Auganix. With a background in research and report writing, he covers news articles on both the AR and VR industries. He also has an interest in human augmentation technology as a whole, and does not just limit his learning specifically to the visual experience side of things.