Vive offering huge Cyber Weekend discounts on Vive Pro and Vive Cosmos VR headsets

In Virtual Reality News

November 25, 2019 – In the run up to Black Friday weekend (November 29) and Cyber Monday (December 2), Vive has announced several deals, including its best deal ever on the Vive Pro virtual reality headset.

This weekend only, customers can save USD $300 on the Vive Pro Starter Kit or the Vive Pro Full Kit. The Vive Pro Starter Kit will therefore cost just USD $799 – this includes a Pro headset, SteamVR 1.0 base stations, and controllers. For next-generation controllers and base stations, buyers can get the Vive Pro Full Kit for USD $1,099, which includes the Pro headset, two SteamVR 2.0 base stations, and controllers. For customers that only want the headset, then Vive is also taking USD $200 off the price of the Vive Pro HMD, bringing it to an all-time low of USD $599.

The company has also announced that for the first time, it will be offering USD $100 off the new Vive Cosmos headset, which is priced for Cyber Weekend at USD $599. Vive is also taking USD $50 off the price of the Vive Wireless Adapter, for customers that want a wireless VR experience. Vive is also pricing its Certified Pre-Owned Vive System at USD $349 for this weekend only.

In addition to several hardware deals, all in-box codes for this weekend will get 12 months of Viveport Infinity, Vive’s unlimited subscription service for VR experiences, for free. Furthermore, until December 2, anyone can purchase an annual Infinity membership for USD $60, representing a 45% saving on the regular retail price of USD $99. Shoppers can also purchase discounted titles during the Black Friday sale.

Vive’s Cyber Weekend sale begins on Thursday, November 28, and ends Monday, December 2, or while supplies last. The company noted that these offers are only available in select regions, and buyers should check their own region’s pricing and availability at www.vive.com.

Image credit: HTC Vive

About the author

Sam Sprigg

Sam is the Founder and Managing Editor of Auganix. With a background in research and report writing, he has been covering XR industry news for the past seven years.