XR news and analysis spanning the whole extended reality landscape — augmented, virtual and mixed reality. This section brings together cross-cutting industry developments that touch every part of the XR market, from emerging hardware and enterprise software to funding, standards and the companies driving spatial computing forward.
Niantic Spatial Releases SPZ 4 Open-Source Format for 3D Gaussian Splats
What’s the story? Niantic Spatial has released SPZ 4, an updated open-source file format for 3D Gaussian splats that compresses faster, handles bigger scenes, and supports custom vendor extensions. Why … continue reading